![]() Pee Wee 7 Rules and Regulations |
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Revised 1/30/03 The Attleboro Youth Baseball League Pee Wee 7 division
is the second step in the instructional program. Pee Wee 7 players will
learn more about the structure and rules of baseball.
Catcher's equipment will be introduced to the players,
as they get accustomed to a more traditional defensive alignment.
Pee Wee 7 players shall be instructed in all the basic
fundamentals of the game (i.e. batting, throwing, fielding, base running
and a most important aspect, TEAMWORK).
All players should be constantly encouraged by managers,
coaches, and parents to pay attention and at all times to do their best.
Your positive influence, constructive direction and patience will allow
all who participate to have a fun and enjoyable season.
Pee Wee 7's Rules and Regulations
1. UNIFORM
1.1 The Attleboro Youth Baseball League will supply
each player with a cap and tee shirt depicting the team name. Both items
are the children's to keep at the end of the season.
2. GAME TIME
2.1 The game will last 6 innings or 1-1/2 hours, whichever
comes first. Coaches are required to strictly adhere to this rule.
2.2 Under normal conditions, games will start at 5:45
PM.
2.3 Players are expected to arrive at the field at
least 20 minutes before scheduled start time.
3. DEFENSIVE ALIGNMENT
3.1 Defense will consist of a maximum of ten (10) players,
four (4) outfielders, four (4) infielders, a pitcher and a catcher.
A player should be stationed in the vicinity of the pitchers mound while
a coach is pitching.
3.2 Managers must rotate players between defensive
position's giving each player the opportunity to play each position.
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4. HITTING
4.1 The manager will determine the batting order. All
players will be placed in the batting order. Managers must rotate the
batting order on a game-to-game basis.
4.2 A player will be called out after five (5) swinging
strikes. A foul ball will count as a strike. In an effort to keep the
game moving and in fairness to all players, coaches should limit the
number of pitches a batter receives, in the event the batter is reluctant
to swing the bat.
4.3 There are no walks or free bases for being hit
with a pitch.
4.4 Full swings must be taken. No bunting is allowed.
4.5 All batters must wear protective helmets.
5. RETIRING THE SIDE
5.1 The side will be retired when a team makes 3 outs
or scores four (4) runs.
6. BASE RUNNING
6.1 The runner must remain on the base until the ball
is hit.
6.2 The runner may advance as many bases as possible
on an outfield hit until the ball reaches the infield.
6.3 No bases will be allowed on an overthrow to first
base. One base will be allowed on over throws to all other bases.
6.4 There will be no stealing.
6.5 Base runners must avoid contact with defensive
players. Any intentional contact will result in the base runner being
called out.
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7. COACHING
7.1 A maximum of two (2) coaches will be allowed on
the field while their team is on defense. Coaches must not interfere
with play.
7.2 The team batting should provide 1st and 3rd base
coaches.
8.0 SCORING
8.1 A score will be kept. At this stage players should
begin to learn that each game has a winning team and losing team.
8.2 The manager or coach should inform the team of
the score at the end of each game.
9. END OF THE GAME
9.1 At the end of the game, each team, including coaches,
will line up and shake hands with the opposing team.
No smoking or alcoholic beverages are allowed on any
playing field during games or practice.
It is the coach's responsibility to teach and encourage
all players.
Show sportsmanship and fairness to all involved. The
example you set as a coach will be an important one for the players
to follow.
The Attleboro Youth Baseball League thanks you for your continued efforts and support of the baseball program. |