![]() Pee Wee 8 Rules and Regulations |
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Revised 1/30/03
The Attleboro Youth Baseball League Pee Wee 8 division
is a continuation of the AYB instructional program.
The eight-year-old program will be more structured
and rule oriented than in the past, but instruction in game fundamentals
are of extreme importance and should be stressed.
The players will be exposed to the hard ball for the
first time. Coaches should be sure all players are comfortable with
this aspect.
The eight-year-old program must be a fun and enjoyable
experience for the children. Managers, coaches and parents should encourage
players at all times.
1. UNIFORM
1.1 The Attleboro Youth Baseball League will supply
each player with a cap and tee shirt depicting the team name. Both items
are the children's to keep at the end of the season.
2. GAME TIME
2.1 The game will last 6 innings.
2.2 Under normal conditions, games will start at 5:45
PM.
2.3 Players are expected to arrive at the field at
least 20 minutes before scheduled start time.
3. ROSTERS
3.1 Each roster will consist of 12-15 players.
4. DEFENSIVE ALIGNMENT
4.1 Defense will consist of a maximum of ten (10) players,
four (4) outfielders, four (4) infielders and a catcher. A player should
be stationed in the vicinity of the pitcher's mound while a coach is
pitching.
4.2 Managers must rotate players between defensive
position's using their own discretion of a player's ability to catch
the hard ball.
4.3 Catchers must wear a protective cup.
5.0 PITCHING
5.1 Coaches will pitch the whole game for the first
half of the season. The half-way date to be determined by the PeeWee
8 Director.
5.2 Coaches will pitch the first three innings and
players will pitch final 3 innings for the second half of the season
with the exception of the last 4 games. The players will pitch the entire
game for the last 4 games of the season.
5.3 There are no base-on-balls in the PeeWee 8 division.
If a player (pitcher) throws four balls to a batter, the coach that
is calling balls & strikes will assume the role of pitcher for that
batter. Any strikes that have been recorded on that batter during that
at-bat will still count when the coach comes in to pitch. The batter
will continue to bat until they either put the ball in play or strike
out. After the batter completes his or her time at bat, the player (pitcher)
may resume pitching.
5.4 Any pitcher that hits three (3) batters in a game
will be removed from the mound for the remainder of that game.
5.5 If a pitcher is having trouble reaching the plate,
it is permissible to move the player a maximum of 18 inches closer to
the plate. For the safety of both the batter and the pitcher, this rule
must be strictly adhered to by all coaches with out exception. If a
pitcher is capable of reaching home plate from the pitchers mound, then
he or she must pitch from the rubber.
5.6 Pitchers will be allowed to pitch no more than
two innings per game and a maximum of three innings per week. The week
is defined Monday through Sunday 6. HITTING
6.1 The manager will determine the batting order. All
players will be placed in the batting order. Managers must rotate the
batting order on a game-to-game basis.
6.2 A player will be called out after three (3) swinging
strikes. A foul ball will count as a strike. Called strikes will count
when players are pitching.
6.3 There are no walks or free bases for being hit
with a pitch while the coaches are pitching. When players are pitching
and there is a hit batsman, the offensive coach will have the option
of awarding the batter first base or allowing the batter to continue
his or her at-bat.
6.4 Full swings must be taken. No bunting is allowed.
6.5 When players start pitching, a volunteer should
be provided to umpire. If there is no volunteer available, each team
should provide the umpire while in the field.
6.6 All batters must wear a caged batting helmet.
7. RETIRING THE SIDE
7.1 The side will be retired when a team makes 3 outs
or scores four (4) runs.
7.2 The home team will always be last at bat. Regardless
of the score, the final inning will be played to its completion.
8. BASE RUNNING
8.1 The runner must remain on the bases until the ball
is hit.
8.2 The runner may advance as many bases as possible
on an outfield hit. Once the ball reaches the infield, the runner must
stop.
8.3 One base will be allowed on overthrows of any base.
8.4 There will be no stealing of bases.
8.5 Base runners must avoid contact with defensive
players. Any intentional contact will result in the base runner being
called out.
9. COACHING
9.1 A maximum of two (2) coaches will be allowed on
the field while there team is on defense. Coaches must not interfere
with play.
9.2 The team batting should provide 1st and 3rd base
coaches.
10. SCORING
10.1 A score will be kept.
10.2 The manager or coach should inform the team of
the score at the end of each game.
11. END OF THE GAME
11.1 At the end of the game, each team, including coaches,
will line up and shake hands with the opposing team.
No smoking or alcoholic beverages are allowed on any
playing field during games or practice.
It is the coach's responsibility to teach and encourage
all players.
Show sportsmanship and fairness to all involved. The
example you set as a coach will be an important one for the players
to follow.
The Attleboro Youth Baseball League thanks you for your continued efforts and support of the baseball program. |